Laboratory of Computational Embodied Neuroscience
LOCEN has the goal of investigating how brain generates behaviour by interacting with the body and the environment, and how to transfer this to autonomously learning humanoid robots.
LOCEN was founded in 2006 and is a very dynamic and interdisciplinary research group formed by 9 young researchers plus some undergraduate students.
LOCEN research and members, with the exception of Gianluca (CNR Researcher), are funded by European Projects.
LOCEN research method is Computational Embodied Neuroscience and Developmental Robotics.
LOCEN research topics are: compliant and developmental robotics, habitual and goal-directed behaviour and learning, extrinsic and intrinsic motivations, motor control and muscles, hierarchical reinforcement learning, classical and instrumental conditioning, attention for action, amygdala, hippocampus, basal ganglia, frontal cortex, dopamine.
Profile
LOCEN Research Mission
LOCEN aims to understand, based on computational and robotic models, how the brain generates the behaviour by interacting with the body and with the environment.
LOCEN Research Method and Topics
(see research menu voice for details)
LOCEN, differently from what is usually done in computational neuroscience, aims to understand the brain with a "top-down approach", that it wants to arrive to understand the brain starting from the behaviour. The key idea is that the brain evolved as it is to produce behaviour that enhances the survival and reproductive chances of organisms, so to fully understand the brain we need to understand not only its mechanisms (anatomy and physiology) but also its functions.
LOCEN, differently from what is done in other computational approaches, wants to have a tight and continuous dialogue with empirical data from psychology and neuroscience. Its method gests target scientific problems from behavioural phenomena studied with rigorous methods, for example in psychological esperiments, and builds models whose architecture and functioning are constrained on the basis of the known anatomy and physiology of brain.
LOCEN aism to build models that allow reproducing and explaining an increasing number of specific brain and behavioural data so to arrive to build coherent integrated theoretical systematisations of whole classes of phenomena (cumulativity). This contributes to overcome the polverisation of results and theories of psychology and neuroscience. These integrated theories and models allow producing detailed hypotheses that fill in the knowledge gaps of psychology and neuroscience and produce specific empirical predictions that can be studied in new empirical experiments.
LOCEN also aims to understand not only how behaviour is expressed by the brain, but also how it is acquired by it: for this reason biologically-plausible learning is a key research topic of the group.
LOCEN also believes that brain generates behaviour by dynamically interacting with the environment through sensors and actuators in a circular fashion (embodiment). For this reasons it asks its model to scale up, that is to function in simulated or real robotic systems that have the same sensors and actuators as the target systems. For examples it uses humanoid robots (the group has an iCub), or even compliant bio-mimetic actuators and bio-inspired sensors (the group is building such types of robots), to this purpose.
LOCEN also gives much importance to "visceral embodiment" intended as the relation of the brain with the visceral body and its homeostatic regulations. These are the origin of extrinsic motivations, the major drives and sources of learning signals that guide the acquisition of behariour.
LOCEN, given these goals, tends to initially build system-level models, reproducing the macro-architecture of various cortical and sub-cortical brain areas that underly the target behaviours. After sedimenting knowledge at this level the group starts to refine the micro-architecture and funcioning of the various components of the model (usually focussing on a subset of them).
LOCEN, last but not least, believes that fundametal breakthroughs in some fields of robotics and machine learning, such as active vision, autonomous learning, and skilled sensorimotor behaviour in unstructured realistic environments, will come from the study of biological systems. The reasons is that organisms are the result of a run of the gigantic genetic algorithm represented by natural evolution: we believe that such algorithm has found solutions that engineering approaches cannot easily beat. The groups is carrying out some works directed to do this in the field of Hebbian learning and hierarchical reinforcement learning.
Research
LOCEN Research Topics
LOCEN research topics focus on three classes of phenomena believed to be paramount for the understanding of truly intelligent behaviour:
- Motivations, both as sources of behaviour selection and energisation and as sources of learning signals:
- Extrinsic motivations: related to the homeostatic regulations (body integrity, food, water, sex). These motivations are at the basis of the survival and reproductive capabilities of practically all organisms. The study of extrinsic motivations of the group, that started with the project ICEA and remains central for the group, pivots on amygdala and striatum (especially the nucleus accumbens), the neuromodulators (expecially dopamine), but it also involves other areas such as the hypothalamus. We are also interested in the study of "psychiatric" disturbances, seen as a pathological functioning of the extrinsic motivation/neuromodulatory systems, and so we have developped a model of the psychobiological rat-models on stress copying.
- Intrinsic motivations: related to the acquisition of knowledge and skills (e.g., exploratory drive, curiosity, novelty, suprise, sense of grouth). These motivations are maximally expressed in children at play (or in scientists willing to know!). The study of intrinsic motivations is central for the project IM-CLeVeR which is now the main project of the group. This study pivots on superior colliculus and its capacity to trigger phasic dopamine signals guiding trial-and-error learning, on the hippocampus capacity to detect novelty, and on the prefrontal cortex capacity to detect the success/failure in the achievement of goals.
- Sensorimotor behaviour:
- Navigation: we have studied this especially within the project ICEA, now over. Navigation remains important for the group as it is one of the most studied behaviours in rats: the bio-psycholgy/neo-behaviourist literature is very important as a source of target behaviours for the study of the group, expecially for the study of the relation betwen goal-directed behaviours and habits.
- Eye control and attention: This has been an important research topic within the project MindRACES, now over. The topic remains fundamental for the group as we believe that the study of many behaviors can be distorted if one does not take into due consideration attention. So we tend to explicitly model (overt) attention in various of our models.
- Eye-arm-hand coordination: the study of the tria-and-error aquisition of this coordination is one of the major topics of investigation of the group and the project IM-CLeVeR. We are particularly interested in the hierarchical organisation of such coordination, so we study it with bio-inspired hierarchical reinforcement learning models, mostly based on the actor-critic model ideas, and with bio-constrained models that take into consideration the hierarchical organisation of the three main striato-cortical looops (pivoting on lateral, medial, and ventral striatum). We also have important models on the cortical hierarchical organisation of motor behaviour encompassing both the dorsal neural pathways, encoding affordances for the control of reach grasp and look (with the involvement of canonical and mirror neurons), and the ventral neural pathways, pivoting on prefrontal cortex and its capacity to select affordances on the basis of the organism's homeostatic needs and the external context.
- Biologically plausible learning:
- Trial-and-error learning: as mentioned, we study this topic with both bio-inspired models (hierarchical reinforcement-learning actor-critic models) and bio-constrained models (detail models of basal ganglia-cortical loops). We are also very interested in models of developmental-psychology data studying how motor skills develop in children (e.g., reaching; grasping in the future).
- Hebbian learning: our bio-constrained models are usually based on Hebbian learning and on dopamine-driven Hebbian learning. We are also working on differential Hebbian learning expecially for the models on amygdala.
- Unsupervised learning: we use Kononen learning in some of our bio-inspired models (e.g., on compatibility effects).
LOCEN Research Method: Computational Embodied Neuroscience
LOCEN's research method has been called Computational Embodied Neuroscience (CEN). This method has been influenced by both the Simulation of Adaptive Behaviour approach (SAB) and by Computational Neuroscience (CN).
CEN draws from the SAB approach the importance given to natural evolution to understand behaviour in terms of its adaptive function, the view of behaviour as a phenomenon emergent from the dynamical interaction between the brain, the body, and the environment, the aim to understand the functioning of organisms as a whole, and the view of brain as a complex adaptive system.
CEN draws from Computational Neuroscience the goal to finely reproduce and explain the experimental data on behaviour and brain anatomy and physiology, and the rigor of models. In general, CEN can be said to be a ''top down'' approach that wants to arrive to understand brain starting from behaviour and its adaptive function for organisms.
In detail, CEN is based on 8 principles that can be summarised as follows:
- Computational models. Use computational models to understand brain, body, and behaviour as they form a whole complex dynamic system (see below). Models allows the formalisation of theories and this yields rigor, completeness, clarity. Models produce quantitative empirically-testable predictions. Computational models, contrary to mathematical models that have to be solved analytically, allow studying complex systems as they can be solved numerically. Computational models allow the integration of interdisciplianary knowledge. Computational models produce knowledge in three ways: (a) Predictions: models generate detailed testable predictions; (b) Generation of new hypotheses: very often when you translate a theory into a model you discover that it has ''knowledge gaps'': at this point you have to formulate new hypotheses that might lead you to a new discoveries; (c) Theoretical advancement and integration: neuroscience and psychology are producing a huge amount of data but they have problems to produce unified pictures: computational models have a huge power in integrating such information and in generating unifying theories.
- Theoretical cumulativity. The hallmark of science is cumulativity. This means that a good scientific method is one which assures the cumulativity of knowledge in time, by allowing you to rank theories and models and discard those that explain less of the phenomena of interest. This in particular means that we should avoid building a different model for each of the phenomena we investigate, but to build models based on principles that account for an increasing number of phenomena of a certain class.
- Complex systems framework. Brain, body, and environement form a complex adaptive system and computational models and robots are the only means you can use to understand their emergent properties.
- Evolution framework. Seek explanations of brain and behaviour within the theoretical framework of evolution. The theory of evolution is the best theoretical framework to understand any biological phenomena, and in this respect brain and behaviour are not an exception. Organisms' behaviour is as it is as it evolved to increase their survival and reproductive chances. Brain is as it is as it evolved to produce such behaviour. So when we try to understand brain and behaviour the question on their adaptive function is paramount.
- Behavioural constraints. Constrain models by requiring that they reproduce specific quantitative data on behaviour, furnished by psychology, ethology, and other disciplines on behaviour. In fact anecdotal and qualitative comparisons of models with data are not enough compelling to select models.
- Brain constraints. Constrain the assumptions on the architecture, functioning, and learning mechanisms of models on the basis of data on brain furnished by neuroscience. In fact you can always build different models to reproduce an observed behaviour: using neuroscientic constraints greatly aids the selection of models.
- Embodiment constraints. Test your models within embodied systems, endowed with realistic bodies and interacting with realistic environments via noisy and quantitative sensors and actuators. This constrain allow developing and selecting models which are capable of scaling to reproduce the complexity of behaviour observed in real organisms. It also forces models to be inherently quantitative (i.e. non-symbolic) and robust in the face of noise of sensors and actuators.
- Learning constraints. Reproduce learning processes which lead to the target behavious. This is important to understand not only how behaviour function, but also the mechanisms which lead to its acquisition. Indeed, a substantial part of brain structure serves organisms' need to acquire behaviour with experience and learning processes.
As for now it is difficult to completely satisfy all aforementioned constraints within the same models, LOCEN tends to build two types of models that differ for the emphasis given to the detail reproduction of the brain on one side, or to the complexity of the organisms' sensorimotor interactions with the environment (behaviour) on the other side:
(a) bio-inspired embodied models: these reproduce some important aspects of the complex sensorimotor interaction with the environment and rely upon models that are computationally powerful but rather abstract with respect to the brain anatomy and physiology (e.g., they are based on hierarchical actor-critic reinforcement-learning models);
(b) bio-constrained models, which reproduce the system-level anatomy and some aspects of the physiology of brain (for example formed by a system encompassing the amygdala for emotional regulation, the basal ganglia for action selection, the prefrontal cortex for goal-directed behaviour, and motor cortex for motor control), but are rather abstract and simplified in terms of embodiment and sensorimotor interactions with the environment.
You can find a more detailed description CEN reserch method here:
- Mannella Francesco, Mirolli Marco, Baldassarre Gianluca (2010). The interplay of pavlovian and instrumental processes in devaluation experiments: a computational embodied neuroscience model tested with a simulated rat. In Tosh Colin and Ruxton Graeme (eds), "Modelling Perception With Artificial Neural Networks", pp. 93-113. Cambridge, Cambridge University press.
- Caligiore Daniele, Borghi Anna, Parisi Domenico, Baldassarre Gianluca (2010). TRoPICALS: A computational embodied neuroscience model of compatibility effects. Psycological Review, vol. 117, Issue 4, pp. 1188-1228.
People
Coordinators
Administrative Staff
- Stefano Zappacosta (Postdoc)
- Fabian Chersi (Postdoc)
- Dimitri Ognibene (Postdoc)
- Alberto Venditti (Research Fellow)
- Massimiliano Schembri (Research Fellow)
- Tomassino Ferrauto (PhD student)
- Angelo Rega (Research Fellow)
Publications
Journal articles | |
| 2012 | |
| Caligiore D., Borghi A. M., Parisi D., Ellis R., Cangelosi A., Baldassarre G. How affordances associated with a distractor object affect compatibility effects: A study with the computational model TRoPICALS. In: Psychological Research-Psychologische Forschung, [Online First 11 February 2012] | |
Projects
Resources
Joining the Group
How joining the group
How doing a thesis with the group
Programming Resources
C++
IT++
QT
MATLAB
Competences
List of useful competences for working in LOCEN
Programming
Mathematics
Statistics and probability calculus
Machine learning
Robotics
Psychology
Neuroscience
Writing a scientific paper
Presenting
Reviewing a scientific paper
Contact
Gianluca Baldassarre, Ph.D.,
Laboratory of Computational Embodied Neuroscience,
Istituto di Scienze e Tecnologie della Cognizione,
Consiglio Nazionale delle Ricerche (LOCEN-ISTC-CNR),
Via San Martino della Battaglia 44, I-00185 Roma, Italy
E-mail: gianluca.baldassarre@istc.cnr.it
Tel: +39 06 44 595 231
Fax: +39 06 44 595 243
How to get to the ISTC-CNR: Maps and directions
DIRECTIONS
From the airport “Roma Fiumicino”
This is the main airport of Rome (see map below). Follow the indications for the train terminal inside the airport. At the train terminal, buy the tickets at the ticket office for the train “Leonardo Express” to “Roma Termini” central station, where you have to get off (last stop). The ticket can be purchased at the ticket office, at the news agents and at the automatic ticket machines (cost: 11 euros). The train runs from 6.30 am to 11.30 pm, and departs every 30 minutes. Once at Termini Station, you can reach ISTC-CNR on foot (10 minutes, see map below) or take the subway. To take the subway, look for signs of subway B, Rebibbia direction (“Metro B, direzione Rebibbia”; Rome has only two subway lines, A and B.). Buy tickets from the automatic ticket machines (cost: 1 euro). Get off after one stop at subway stop “Castro Pretorio”. ISTC-CNR, a brown historical two-floor building, is round the corner of this subway stop at the beginning of Via S. Martino della Battaglia, at the entrance number 44 (see map below).
If you want to spend less money for the train, at Fiumicino airport take the train to “Roma Tiburtina”, where you get off (the trip takes about 45 minutes as this is a local train; this is usually not the last stop). At the train terminal, you can buy the ticket for this train (cost: 4.5 euros). Once at Tiburtina Station (the second biggest station in Rome), take the subway B, Laurentina direction (“Metro B, direzione Laurentina”). Get off at subway stop “Castro Pretorio”. As explained above, ISTC-CNR is round the corner of this subway stop.
The taxi from Fiumicino airport to Rome costs about 40 euros (supplements might be asked for luggage, night-time runs and public holidays) and the trip takes approximately 45 minutes.
From the airport “Roma Ciampino”
This is the second airport of Rome, and is very small. It is closer to Rome than Fiumicino airport (see maps below). Get out of the airport terminal and ask the bus drivers standing outside, near the buses you see once out, about a bus that takes you to Anagnina Subway Station (“Stazione della Metropolitana Anagnina”). The subway of Anagnina Station is on the subway line A. Once at Anagnina Station, buy a ticket from the automatic ticket machines or the news agents (cost: 1 euro). At Anagnina Station, take the subway A to Roma Termini Station. Once at Termini Station, you can reach ISTC-CNR on foot (10 minutes away, see map below) or take the subway. Otherwise, switch subway line to subway B following the signs for “Metro B, direzione Rebibbia”. Get off after one stop at subway stop “Castro Pretorio”. ISTC-CNR, a brown historical two-floor building, is round the corner of this subway stop at the beginning of Via S. Martino della Battaglia, at the entrance number 44 (see map below).
Taxis from Ciampino airport to ISTC-CNR charge about 30 euros, and take about 20 minutes to get there.
MAPS
Rome and the two airports: ISTC-CNR is situated at the centre of Rome

ISTC-CNR at Via San Martino della Battaglia 44, one subway stop from central Termini Station (subway B, stop Castro Pretorio)

HOTELS
Hotels close to ISTC-CNR
Hotel Villafranca (4 stars), Via Villafranca 9, tel: +39-06-4440364
Champagne Hotel (4 stars), Via Vittorio Bachelet 4, tel: +39-06 -927209 or +39-06-492721
Artdeco Hotel (4 stars), Via Palestro 19, tel: +39-06-4457588
Hotel S. Marco (3 stars), Via Villafranca 1, tel: +39-06-490437
Hotel Piemonte (3 stars), Via Vicenza 32/a, tel: +39-06-4452240
Hotel Montecarlo (3 stars), Via Palestro 17/a, tel: +39-06-4460000
Hotel Astoria, (3 stars), Via Vittorio Bachelet 8, tel: +39-06-4469908
Hotel Lux (3 stars), Via Gaeta 14, tel: +39-06-4441692
Hotel Brasile (3 stars), Via Palestro 13, tel: +39-06-4819486
Hotel Villa delle Rose srl (3 stars), Via Vicenza 5, tel: +39-06-4451795
Hotel Dolomiti - Sada sas (3 stars), Via San Martino della Battaglia 11, tel: +39-06-491058 or +39-06-4957256
Hotel Fiamma (3 stars), Via Gaeta 61, tel: +39-06-4818436 or +39-06-4818912
Hotel Siviglia (3 stars), Via Gaeta 12, tel: +39-06-4441197 or +39-06-4441198
Windrose Hotel (3 stars), Via Gaeta 39, tel: +39-06-4821913
Hotel Fiume (3 stars), Via Brescia 5, tel: +39-06-8543000
Hotel Sunrise (3 stars), Via Cilento 3, tel: +39-06-82011093
Hotel Virginia (2 stars), Via Montebello 94, tel: +39-06-4457689
Hotel Mirage (2 stars) , Via Milazzo 6, tel: +39-06-4455661 or +39-06-4463124
Hotel Marco Polo (2 stars), Via Magenta 39, tel: +39-06-44704478 or +39-06-4474091
Solomon Hotels (2 stars), Via Palestro 9, tel: +39-06-4465890, +39-06-44703927 or +39-06-484940
Hotel dell'Urbe (2 stars), Via dei Mille 27/a, tel: +39-06-4455767
Hotels in the historic centre of Rome
Grand Hotel Plaza (5 stars) Via del Corso 126, tel +39-06-69921111, +39-06-69941575
Hotel Colonna Palace (4 stars) P. Monte Citorio 12, tel. +39-06-675191
Hotel Piranesi (4 stars) Via del Babbuino 196, tel +39-06-328041
Hotel Carriage (3 stars) Via delle Carrozze 36, tel. +39-06-6990124
Hotel del Corso (3 stars) Via del Corso, 79, tel. +39-06-36006233, 06-36006041
Hotel Madrid (3 stars) Via M. de Fiori 93-95, tel +39-06-6991510
Hotels in the historic centre of Rome
Grand Hotel Plaza (5 stars) Via del Corso 126, tel +39-06-69921111, +39-06-69941575
Hotel Colonna Palace (4 stars) P. Monte Citorio 12, tel. +39-06-675191
Hotel Piranesi (4 stars) Via del Babbuino 196, tel +39-06-328041
Hotel Carriage (3 stars) Via delle Carrozze 36, tel. +39-06-6990124
Hotel del Corso (3 stars) Via del Corso, 79, tel. +39-06-36006233, 06-36006041
Hotel Madrid (3 stars) Via M. de Fiori 93-95, tel +39-06-6991510